3rd Adventure Walkthrough

Mission 16
Read Dossier.
Go to Kurtz's Camp. Read the diolog. Now then you have to beat the Gutter Punks in a particular order to get them all jailed.
These are my findings from FBHW. However it will be different to you.
What you will need to do is go to them 7 locations a take notes (either on notepad or microsoft word or anywhere) who is at that location and who
they contact on the walkie talkie.
Then start off attacking the punk without a walkie talkie. Then work backwards so that the punk they are trying to call is already in the big house.
Here is just an example:-
Wellness Clinic = green contacts no one
Candy = purple contacts green
toy = orange contacts purple
soup = blue contacts orange
7/11 = black contacts blue
Wal = red contacts black
Liq = yellow contacts red
Therefore if it worked out like that you would go to...
Wellness Clinic > Candy Store > Toy Store > Soup Kitchen > 7/11 > Walmart > Liquor Store.
That's the last of em. Head over to the Big House!
Mission 16 Complete!

